![]() Mario and Luigi: Bowser’s Inside Story + Bowser Jr.'s Journey (Nintendo 3DS) - Official Topic 0.Pokémon X and Pokémon Y (3DS) - Official Thread 208.Etrian Odyssey Nexus (Nintendo 3DS) - Official Topic 0.Kirby's Extra Epic Yarn (Nintendo 3DS) - Official Topic 0.Triple Breakout (Wii U) - Official Topic 0.Persona Q2: New Cinema Labyrinth (Nintendo 3DS) - Official Topic 0.Pokémon X/Y Safari Friend Code Exchange, Pokémon Trades and Information 27120.Animal Crossing: New Leaf (Nintendo 3DS) - Friend Codes, Trades and Chat 241.Upcoming Feature: Top Dreamcast Games 14.Official Animal Crossing: New Leaf Thread 121.Stiff cut-scenes can give the impression of a stiff character, but Chaos on Deponia animation makes an already endearing cast all the more loveable. The way Rufus interacts with the world around him is equal parts realistic and cartoonish, perfectly capturing his larger than life, roguelike personality. While it certainly helps that the lip synching is so well done, the bigger reason as to why characters feel natural is the top notch animation.Įvery action is incredibly fluid and wonderfully animated, giving genuine weight and personality to each motion a character makes. Characters truly feel like they are speaking on-screen. English is a Germanic language so it does lend itself to the original German synching better than it could have otherwise, but it's still an admirable transition that deserves recognition. ![]() Praise directed towards the voice acting should also be directed towards the cut-scenes, especially in regards to lip synching. Good dubs aren't as rare as they used to be, but it's still incredibly impressive when one manages to feel as synergised as Deponia's. Shale's performance isn't unique, though, as just about every character is perfectly cast and directed. ![]() Kerry Shale's delivery breathes added life into an adventure already filled with it. There are moments in the story where Rufus will stutter over his lines in a way that feels genuine. It's one thing to cast good actors, yet it's another to direct them to the point where a dub no longer sounds like a dub. Rather, that title belongs to the voice direction. The writing has a very homemade quality to it where the script, while not written by one person, has a clear, identifiable voice.Īs strong as the script is, it isn't the star of the show here. Cast dynamics are well defined and Rufus' narration goes a long way in characterising himself and the world around him. A lot of the laughs in the script come from an understanding of the characters, which the story makes sure the audience has. It's not unusual for a point and click to rely on humor, but the comedy present feels subtler and more character based. No adventure is complete without a script, however, and Chaos on Deponia's stands out as particularly clever. The lack of a curve can be off-putting, but a more stable difficulty is welcome as it's rather uncommon in any genre. Instead of ramping up the difficulty throughout the narrative, puzzles are fairly balanced from start to finish. The main reason for this is simply how the puzzles are designed. While the general adventuring is standard for the genre, puzzles do come off a bit more difficult than the average. The main character, Rufus, interacts with the world around him, picks up an item, and uses said item to make progress or solve a puzzle down the line. Gameplay is about what's expected from a typical point and click adventure. Shoulder buttons cycle through hotspots, the d-pad opens the inventory, and square, circle, and cross are all used to make direct contact with people and objects. Walking is as smooth as it was in its original release on the PC, and all the buttons have been properly mapped so that interacting with the world on-screen is never cumbersome. What's particularly impressive about Chaos on Deponia's PS4 port is how natural it feels to play with a controller.
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