![]() They probably should give currency a go-over at some point anyway because of some of the wonkiness with trading and currency being stored on different characters etc etc. This is an area where the game could be improved and I for one would love to see Larian give it a go over. It would only improve the game by enabling a more sensible price range that allows for more nuanced pricing of goods and services. But the price of those green items is so crazy high (heck the price of most things in a vendor is), that you STILL have to save and sell scrap to buy a green weapon for a whopping amount of gold. If they were paying 1g for a spoon or whatever, and a really nice green weapon was say 100g, I would say yeah, it is meaningless. I mean it seems that currency is an afterthought anyways in this game, you can play the EA without even needing to buy anything at the vendors anyways and the majority of the stuff they have besides rez scrolls and health potions is crap (maybe an overpriced green or something). ![]() I would be comfortable saying that the majority of the playerbase they are targeting could care less either way about some specifically defined currency system. It just seems that lately that some are focusing on the minutiae rather than the game as a whole. So nuanced selling of goods is irrelevant. As I replied to the other poster, this is not an MMO with a player driven economy or an auction house. ![]() I still feel like this is a niche thing that can simply be modded - is there any reason you cannot undertake this project?Because then it cannot be blamed on Larian as dropping the ball or not matching 5E RAW. And yet, here I am, asking for this and defending my point to you, because it's something that matters to me. We're clearly not going to agree but I hope you can see my point.Īnd believe me, I understand the concept of development hell. Obviously I feel like it matters or I wouldn't continue to reply to you. You may not think it's important, but to someone who cares about setting, it matters. Simple things like currency ground the world and make it feel more real. If I choose to develop a module for the game, I want to be able to write it in such a way as it feels grounded in the actual P&P systems. I want this game to be as close to RAW as a CRPG can be, because it's how the source material works and that's what makes sense to me. That being said, I would still be happy to have it if Larian wanted to implement it. Five if you count electrum, but let's be honest, electrum is rarely used because it does tend to overcomplicate things and it wasn't even used in previous versions of the game. I want four denominations actually, including platinum.
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